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Re: Unicode console font



Den søn, 12 sep 1999 skrev du:
> Birger> I would like that very much but unfortunately I don't have a psf
>     Birger> editor, xmbdfed can import psf files but works with them in bdf
>     Birger> format, so in fact it's only a design at this point. I'll have to
>     Birger> make your glyphs into bdf so they will loose all psf formatting.
> 
> I am not familiar with SFM tables, but if someone can point me at a relevant
> site, I will see about adding support in xmbdfed.

I couldn't really find an obvious site but manpage psfaddtable(1) says:

TABLE FILE FORMAT
       Each line in the tablefile should be either blank, contain
       a comment (preceded by #), or contain a sequence  of  num-
       bers  in  either decimal (default), octal (preceded by 0),
       or hexadecimal (preceded by 0x) format.  The first  number
       on  each line indicates the glyph slot in the font that is
       being referred to, this  is  between  0  and  0xff  for  a
       256-character  font  and  0  and 0x1ff for a 512-character
       font.  Any subsequent numbers on the same  line  are  Uni-
       codes  matched by this specific glyph slot.  It is permis-
       sible to have multiple lines for the same glyph.


I think the problem with xmbdfed might be that it can only count as
high as 0x1ff when it's exporting psf fonts.

I've found a console fonteditor at http://www.logic.ru/peter/ based on
Qt but it is still too beta to be usefull.

--
Med venlig hilsen/Best regards
Birger Langkjer
http://members.xoom.com/langkjer
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