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Re: [patch] first bit of vm balancing fixes for 2.3.52-1
On Mon, 20 Mar 2000, Linus Torvalds wrote:
>
> My code expliticly says: ok, walk the list of zones, if any of them have
> plenty of memory free just allocate it.
Ugh. The "plenty" test should take "zone->low_on_memory" into account too.
This should fix that, and get the PF_MEMALLOC case right too.
This way we explicitly try to avoid any zones that are being balanced
(we'll still allocate from such a zone, it's just that we'll go through
the balancing motions first - think of it as a way of saying "we want to
get OUT of the 'low_on_memory' state quicky, not make it worse").
Linus
-----
--- v2.3.99-pre2/linux/mm/page_alloc.c Sun Mar 19 18:35:31 2000
+++ linux/mm/page_alloc.c Mon Mar 20 14:03:34 2000
@@ -271,6 +271,14 @@
zone_t **zone = zonelist->zones;
/*
+ * If this is a recursive call, we'd better
+ * do our best to just allocate things without
+ * further thought.
+ */
+ if (current->flags & PF_MEMALLOC)
+ goto allocate_ok;
+
+ /*
* (If anyone calls gfp from interrupts nonatomically then it
* will sooner or later tripped up by a schedule().)
*
@@ -283,32 +291,22 @@
break;
if (!z->size)
BUG();
- /*
- * If this is a recursive call, we'd better
- * do our best to just allocate things without
- * further thought.
- */
- if (!(current->flags & PF_MEMALLOC)) {
- /* Are we low on memory? */
- if (z->free_pages <= z->pages_low)
- continue;
- }
- /*
- * This is an optimization for the 'higher order zone
- * is empty' case - it can happen even in well-behaved
- * systems, think the page-cache filling up all RAM.
- * We skip over empty zones. (this is not exact because
- * we do not take the spinlock and it's not exact for
- * the higher order case, but will do it for most things.)
- */
- if (z->free_pages) {
+
+ /* Are we low on memory? Don't make it worse.. */
+ if (!z->low_on_memory && z->free_pages > z->pages_low) {
struct page *page = rmqueue(z, order);
if (page)
return page;
}
}
+
+ /*
+ * Ok, no obvious zones were available, start
+ * balancing things a bit..
+ */
if (zone_balance_memory(zonelist)) {
zone = zonelist->zones;
+allocate_ok:
for (;;) {
zone_t *z = *(zone++);
if (!z)
--
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