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Re: Getting big areas of memory, in 2.3.x?



Alan Cox wrote:
> 
> > What's the best way to get a large region of DMA'able memory for use
> > with framegrabbers and other greedy drivers?
> 
> Do you need physically linear memory >

Yes.  For the Meteor-II grabber I don't think so, but it looks like the
older (but mostly compatible) Corona needs it.


> > Per a thread on glx-dev, Andi Kleen mentions that the new 2.3.x MM stuff
> > still doesn't allieviate the need for bigphysarea and similar patches.
> 
> It helps, however the best answer is to use sane hardware which has scatter
> gather - eg the bttv frame grabbers grab 1Mb of memory or more, but they
> grab it as arbitary pages not a linear block.

That's the easy answer too :)

-- 
Jeff Garzik              | Just once, I wish we would encounter
Building 1024            | an alien menace that wasn't immune to
MandrakeSoft, Inc.       | bullets.   -- The Brigadier, "Dr. Who"
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