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toma@cstone.net, news@flightsim.com, brandor@combatsim.com,
linux-announce@news.ornl.gov,
Subject: FlightGear 0.7.3 Released
X-Mailer: VM 6.75 under Emacs 19.34.1
FlightGear version 0.7.3 is now available for download. Precompiled
binaries are available for the Win32 platform. There is also a new
base package that everyone will need to download as well. If you
build FlightGear-0.7.3 from source, you will need to download
SimGear-0.0.3 and install it first.
The FlightGear Flight Simulator project is a free, open-source,
multi-platform flight simulator development project. Source code
for the entire project is available and licensed under the GPL.
For more information, please visit the Flight Gear web page at:
http://www.flightgear.org
Version 0.7.3 contains a number of exiting new features. Quite a bit
of work has been done on the instrument panel. The magnetic compass
behaves like a real "wet" compass, the altimeter and VSI behave
realistically, and the nav radios are now operataional. Quite a bit
of work has been done on the flight model front as well. JSBsim
continues to progress nicely and now has a reconfigurable flight
control system. A group from UIUC has contributed an extension to the
LaRCsim flight model that allows you to fly several different aircraft
ranging from a Twin Otter to an F4 Phantom, to a Boeing 747.
Here is a more detailed list of changes.
* Added a radio stack 2 VOR/ILS and an ADF to the instrument panel.
You can change the frequencies by clicking on the knobs on the
instrument panels. You can now navigate with VOR/ADF/DME and fly
ILS approaches.
* Added a chronometer to the instrument panel.
* Added a "wet" compass to the top of the instrument panel.
* Compass, vsi, and altitute instruments and vacuum system are more
accurately modeled.
* Added a magnetic variation model.
* Added navaid database management and query code.
* Added magvar offset to VOR radials.
* Heading bug now display magnetic heading rather than true heading.
* Autopilot now has modes to track a VOR and GS.
* Added custom joystick client support so sim can be flown from a
remote joystick connected to another machine. This is in support of
some custom hardware located in the human factors research lab of the
university of minnesota.
* HUD controls are a bit different "h" toggles through day/night/off
modes and "H" cycles through brightness levels.
* Norman Vine contributed code to optionally do antialiased hud lines
on hardware that supports this. Norman also contributed additional
hud cleanups and updates.
* Updates to JSBsim flight dynamics code that includes a generic
reconfigurable flight control system, a initial state trimming routine,
support for wind and weather, support for flaps, independent trim control,
config files changes
* Updates to LaRCsim flight dynamcis code contributed by UIUC that
allows loading aircraft specifications at runtime from config files.
UIUC is using flightgear as a platform to do icing research. The UIUC
aircraft use the c172 gear model for now which causes some weirdness
on the ground for some of the larger aircraft.
* Flight model no longer has to be chosen at compile time.
* Separated ephemeris code from the actual sky rendering code and gave
this whole section a big overhaul. The moon should now consistantly
have the correct phase.
* Rebuilt the sky dome using ssg.
* Removed dependencies on mat3.h and friends (old srgp support lib)
* Airport lookups now done through gdbm (a light weight embedded database.)
* Converted ssgVTable's to ssgVtxTables which do proper memory
management and should facilitate use of compiled vertex arrays once
ssg add support for these.
* Overhauled autopilot internals, separated out the gui controls from
the actual autopilot code.
* Cygwin32 build fixes
* MSVC++ build fixes
* Mac build fixes
Curt.
--
Curtis Olson Human Factors Research Lab Flight Gear Project
Twin Cities curt@hfrl.umn.edu curt@flightgear.org
Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org
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