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Re: Introduction...



Frederic Woodbridge writes:
> I'm a 40-hour student pilot and I'm really interested in high
> performance flying. I'd like to be able to translate the principles
> and theories of flight into actual, everyday use.  Determining best
> glide speeds, engine failures on takeoff: can we turn around and
> under what circumstances, etc., etc.  Precise best range and
> endurance calculations, etc.  I will expound on this as time goes on
> but it will involve setting up a suite of software that will enable
> pilots to punch in the usual numbers and come up with all the
> figures for a safe and economical flight.

Frederic,

I'm the coordinator of the Flight Gear project (www.flightgear.org)

You might be interested in contacting the flight model people who are
involved in our project.  You can get contact information here:

    http://www.hal-pc.org/~jsb/flightsim.html

I don't know if there are direct solutions for the values you are
interested in.  (I'm not an aerospace engineer.)  But, if you need to
simulate an aircraft to arrive at estimates for some of these values
you then our project might be useful.

Even if there isn't any direct overlap, you might be able to swap
ideas and code ... 

Curt.
-- 
Curtis Olson   University of MN, ME Dept.       Flight Gear Project
Twin Cities    curt@me.umn.edu                  curt@flightgear.org
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org
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