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Re: Re: Re: Access content of file via inodes



Hi,

>
> This may sound silly, but I am trying to find a way to > commit these
> changes. Any idea how? I believe this is why the data  > is still located
> in the hard disk device somehow, afterall, I am
> modifying b_data that belongs to buffer_head.
>

To commit a buffer's data to disk try this:

void commit_to_disk (struct buffer_head * bh)
{
    mark_buffer_dirty(bh);
    sync_dirty_buffer(bh);
}

Nitin


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