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RE: A folish question
Hello Erik,
Thanks for making the Console/Graphic console thing clear.
Indeed my plan is to get an understanding about the Linux Display driver
Architecture.
I am just aware of framebuffer driver architecture.
X server
Fbcon
Fbdev
Fbcon-*
I think this is the way the display driver works.
If I want to write/modify the driver to rotate the screen by 90 degrees,
at which level/files I need to do the modifications in the above shown
files.
Please correct me if I have a wrong understanding about the fb driver
architecture.
> A normal console leaves the VGA card in text mode (usually 80x25) and
> let the card do the character rendering in hardware. A graphical
> console puts the card in graphics mode (1024x768, for example) and
does
> the character rendering in the kernel.
Does character rendering means accessing/manipulation the Display card
buffers?
Regards,
Mukund jampala
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